1 City of Grande Prairie Kickball League OFFICIAL RULES Inclement Weather Policy - An will be sent to Team Captains by 4:30 p.m. on game days (earlie...
City of Grande Prairie Kickball League OFFICIAL RULES
Inclement Weather Policy - An email will be sent to Team Captains by 4:30 p.m. on game days (earlier if possible) should the weather be inappropriate for outdoor activity. Field - The kickball diamond is a square with equal sides (base paths) of 60 feet. - The pitcher’s area is in the middle of the diamond, 42 feet from home plate, directly in line with first and third base. - There will be an ‘area of control’ located behind the pitching line. It will measure 9 feet wide by 9 feet deep. - The strike zone extends 1 foot on either side of home plate and 1 foot high, and will be marked out. If any part of the ball falls within the strike zone, or hits the line (before or after home plate), then it is considered a strike. Equipment - Athletic shoes are required. No metal cleats of any kind are allowed. - Any equipment deemed by the Umpire, as a performance enhancement must be removed. - The official kickball has a pressure of 1.5 pounds per square inch and 8.5 inches in diameter. Umpires - Only Team Captains can dispute a call made by the Umpire. - Players, coaches, and fans are expected to show good sportsmanship. No yelling at Umpires, players, or other teams. Ejected participants must leave the field area and may not return to the game. - Umpires are responsible to keep track of the game’s score. Teams - There is no maximum to the number of players on your team roster. - During games, teams shall consist of a minimum of 8 and maximum of 10 players, with a minimum of 4 women, on the field at all times. One of the fielders must be a back catcher. - If your team does not have enough women, you must play short and will receive an automatic ‘out’ when that position is reached in the batting order. If you play with less than 10 players, but have enough women, you will not take an ‘out’. o If you have the minimum 8 players, at least 2 must be women (with automatic outs for the other 2 women) - The kicking order cannot change, but you can change fielders as long as you keep 4 women in the field. - All players in the “bench area” must maintain adequate distance from the field to avoid interference in the game. - All participants must be 16 years of age, registered with the league and on the team roster in order to play. - You must play in at least two regular season games to play in the playoffs. - Teams may incorporate 1 base coach at first base and 1 base coach at third base if they so choose. Base coaches may be team members and must be registered on the team roster.
Regulation Games - Games will last 6 innings, with the game being official after 4 innings (3 ½ if the home team leads). No new innings will be started after 45 minutes of play. - If a game is tied after 6 innings, and time remains, 1 more inning may be played. If 45 minutes of game play has passed, the game will end in a tie. - Teams should be ready to take the field at their scheduled game time. This means your team should be present, dressed, with your line up set, ready to hand to the Umpire. - There is a limit of 9 runs per inning, except for the last inning. - If a team leads by 10 runs or more after 4 innings, the game will be declared over. Play Off Games - Play Offs are single elimination. - Play Off format and schedule will be determined later in the season. - Any player ejected from a Play Off game will be suspended for the remainder of the Play Offs - Games will proceed as per Regulation Game rules - In the event of a tie at the end of regulation plus one (1) extra inning (7 Innings), the last kicker who was up in the line-up will advance to second base, and the kicking order will proceed as specified for each extra inning played. Pitching/Catching - A pitch must roll on the ground when passing over the plate. - Strike zone is 1 foot inside and outside of home plate. Bouncing balls that are higher than 1 foot when passing over the strike zone are balls. Umpire determines if strike or not. Examples include:
A pitch must bounce at least twice before reaching the strike zone, it otherwise called a ball. A pitch rolled directly along the ground is considered to have bounced twice. The pitcher must stay behind the pitching strip, inside the pitcher’s box until the ball is kicked. Failure to abide by this rule results in a ball. The kicker has the option of kicking the pitch they so choose but must abide by the result of the play if they do. No fielder may advance forward the 1st-3rd base diagonal until the ball is kicked, however anyone can field a bunt. o If any fielder illegally advances beyond the 1st-3rd base diagonal, the runner will be declared safe. o Runners must return to their original bases unless forced to advance. The catcher must be positioned at least 3 feet away from the kicker, behind home plate and may not cross home plate nor be positioned forward of the kicker before the ball is kicked. Failure to abide by this rule results in a ball. o If the catcher interferes with the kicker and is called by the Umpire, the kicker will receive first base. o The fielding team cannot change catchers during an inning except in the case of injury. A pitch outside the strike zone is a ball. Only underhand pitching is permitted. No side-arm pitching is allowed o Any pitch not thrown underhand results in a ball. This is a judgement call made by the Umpire. o The kicker has the option of kicking the pitch they so choose but must abide by the result of the play if they do.
Kicking - All kicks must be made by foot (below the knee). - All kicks must be made at or behind home plate (determined by the position of the front of the plant foot). If the ball is kicked in front of home plate, the runner is out. - All kicks must reach the marked line 10 feet from home plate, the ball must stay at the line in order to be fair. o If the ball is fielded before it reaches this line, it is in play and considered fair. - Kickers may not stop the ball with their foot at any time. Stopping the ball and the kicking it (even back to the pitcher) is considered a double-kick. o If a kicker-runner double-kicks the ball accidentally, and is still in the kicker’s box, the kick is considered a foul and therefore a strike. o If a kicker-runner double-kicks the ball accidentally, and is in fair territory, the kicker is called out. Running - Runners must stay within the baseline. - Fielders must stay out of the baseline unless they are attempting to tag the runner or catch a kicked ball. - Fielders trying to make an out on base may have their foot on base (except for first), but must lean out of the baseline. Fielders must stay off of the bases unless they are making a play. - If a defensive player attempts to physically obstruct a runner from advancing, the runner may advance as many bases as they would have potentially earned had they been able to run unobstructed. This is a judgment call by the official. - The fielder may not intentionally interfere with the runner’s attempt to tag the base on his/her run to a base. If the fielder interferes with the runner, the runner is safe. - It is the responsibility of the runner to avoid a collision. Please save yourself and your opponents from injury by paying attention. Ties go to the runner…there’s no need to take out the baseman. o When a defensive player has the ball and the runner remains upright and crashes into the defensive player, it is considered a “crash”. If the act is determined to be flagrant, the offender shall be ejected. - Neither leading off a base, nor stealing a base is allowed. o A runner leading off a base before the ball is kicked is out. - Hitting a runner with the ball above shoulder level is not allowed and the runner is safe and advances one (1) base except for the following situations: o If the runner intentionally uses the head to block the ball, and is so called by the official scorer, in which case the runner is out. o If the runner is ducking, diving or sliding (i.e. attempting to dodge the ball) and is hit in the head because of this is an out. It is the Umpire’s judgment. o If the runner intentionally hits or kicks the ball after being tagged out, the ball is dead and all runners must return to their original bases. - “The Ponytail Rule”: If the ball hits the runner’s hair, the runner is safe. (Hair is considered part of the head.) - Runners may Tag-Up after a kicked ball is caught by the defense to advance to the next base. - If a kicked ball is caught in foul territory, but is not ‘out of bounds’, runners may advance after tagging up - Runners may overrun first base. - One base allowance on an overthrow into foul territory. This rule is a restriction on the runner – not an automatic right for the runner to advance. - Running past another runner is not allowed. Any runner passed by another runner is out.
All ties go to the runner. Courtesy/Pinch Runners may be used after the runner has reached first base safely. Pinch runners are only allowed if the kicker-runner was injured during the game or play. If the kickerrunner was injured prior to the game, they should not be playing. There is no in-field fly rule.
Strikes - Three (3) strikes is an out. - A strike is: a) A pitch within the strike zone that is not kicked b) An attempted kick missed by the kicker inside or outside of the strike zone c) A foul ball is a strike Balls - Four (4) balls walk the kicker to first base - A ball is: a) A pitch outside of the strike zone as judged by the Umpire where a kick is not attempted b) An illegal bouncing pitch c) Any fielder or pitcher advancing on home plate before the ball is kicked d) Any catcher crossing home plate before the kicker or failing to field behind the kicker Fouls - A foul counts as a strike even on the third strike. - A foul is: a) A kick landing out of bounds b) A kick landing in bounds, but traveling out of bounds on its own before reaching first or third base (any ball touching a fielder in fair territory is automatically in play) c) A kick that does not meet the minimum kick requirement (10 foot line) Outs - A count of three (3) outs completes the fielding team’s half of the inning - An out is: a) A count of three (3) strikes b) A runner touched by the ball at any time, except when overrunning first base c) Any kicked ball that is directly caught, without touching the ground first d) A ball tag on a base in which a runner is forced to run e) A runner leading off a base before the ball is kicked f) A runner physically assisted by a base coach during play g) A kick taken in front of home plate h) Hitting the base with the ball does NOT count as an out. The fielder must hit the runner with the ball or maintain control of the ball on the base on a forced run. Play Ends - When the pitcher has the ball in control and is the ‘area of control’. - A runner intentionally touches or stops the ball (the runner is out) - Interference is when any non-fielder, runner, or non-permanent object touches the ball. Any time there is interference, play automatically ends and runners proceed to the base to which they were headed. - Play will resume when the next pitch is thrown Time Outs - Each team has the opportunity to use one (1) time out per game. - Time outs must be requested after a play has ended and granted by the Umpire. - Time outs are 1 minute in duration, as monitored by the Umpire.
Other Rules - Team Captains are responsible for controlling the behaviour of their teams…We are adults, please act like it. - No glass bottles on the field. Teams that bring glass onto the field will not be allowed to play until the glass is removed. Please ensure spectators know of this rule. - Once ejected from a game, a player must leave the field and have no contact with the Umpire or participants of the game. - Team captains are responsible for ensuring their team is following the correct batting order. If there is a dispute over the batting order, the Umpire will use the written batting order for clarification. - As per Provincial Law, no alcohol is permitted at Kickball games, as it is a public area without a liquor license. Participants or spectators with opened alcohol containers will be asked to remove the alcohol, or themselves from the park. HAVE FUN! - Please remember that we are all participating in the league to have fun and enjoy time outdoors with friends!